Digital technology continues to seep into every aspect of our lives is consistent, it seems that it was only a matter of time before some tantalizing us with a little more plain old visual experiences began to change.
Head-mounted displays, or HMDs, nearly an ancient piece of technology in the past few years as a reboot the computer to see and started to get more powerful, and more visually stunning day make them play are.
In this article, we cut through the noise and you're going to give the basics of HMD revolution. We'll cover the conditions needed to know where they came from, and how far technology can take us to the next history. So boring old regular reality just is not enough anymore, maybe take a dip in this virtual world and see where you end up on the other side to do the time.
Seeing Things Differently: a (Brief) History of HMDs
Back in 1960, a filmmaker name Morton Heilig was a crazy idea: if instead of watching movies on the couch like everything else, you can wear on your head, experience and the content is transmitted directly into his eyes to square?
Technology since the date of the first steps, almost all major electronics manufacturers your toes in the water with a device or other stopped. Many now recognize the name, you'd never done with, but over the years some soloists Victormaxx Cybermaxx, TV Sony 3D viewer favorites and 90s across the world flop, Nintendo Virtual Boy are included.
We will get technical about it (and we are), there are three different classifications of HMD. First, there is the conventional HMD, images, movies, and viewing of 3D video uses a standard LCD. Google Cardboard cardboard frame of $ 25 on which you can ride all compatible Android phones and nothing more, how to use simple tools is an excellent example of these types can be.
A reality that in most cases (but not all, as you will see later) glass see-through or a pair of glasses on top of projected images superimposed, is obtained by creating an impression that the Improved effect of digital content that allows interaction with the world around you is doing.
Finally, there is the virtual reality. The main difference between a standard HMD and what it is supposed to be a complete experience "virtual reality" for each device that the user is in the details. You sit back and passively watch a movie on a screen using a standard HMD. If you are standing, jumping around and dodge the road in front of your head as the expert in digital tablets, the VR East. The level of participation of pride, whatever the material is displayed on the display of the active and passive consumption is cut hair between.
Keep in mind that what VR Makes different from previous attempts to push modern is important, is that this time the devices of movement or action in the game at the end of the track where you are in the real world, then translate these data are able to experience income.
Attacked with that extra capacity, stable movement system based on a controller is a fully immersive experience, one where what you do in this world affects what happens in the other was to be turned into.
Augmented Reality
If you ever walk into a restaurant and thought to myself, watching people were sitting outside, "Man, this is so much cooler if the aliens are attacking the city, and with them their gun virtual shelves had to push? "
Virtual Reality
vertical feet down the sheer drop at the edge of a cliff with thousands of peers. The wind in your face at the same time, is a mix of forest and feel like a beach. You jump, and a great pair of wings sprout behind you, you take the clouds and beyond.
It is my view that the creation of virtual reality equipment manufacturers, one that had been to get closer to the minute. Ivan Sutherland, considered by the "We Are the father" believed in a time and place that the lines drawn between the man and the machine begins to blur, consider computers and screens that will create the world of the real system, they will almost (pun intended) by the common man indistinguishable from real life.
Fast forward half a century, and true VR The reader has never been stronger. This is a big step beyond augmented reality, and a competition of three companies, which is already a bit of walking through stand out from the rest.